I don't have a whole lot of time on Saturdays, so I was slightly rushed.
With a short amount of time, I decided not to bother messing about with OpenAL just yet, and instead wondered what might happen if I try leaving the audio looping in silence.
Bit quirky, but it could work. .. maybe..
So, I opened up CoolEdit, and tried to set a loop.
and tried...
and tried...
and gave up.
Then I downloaded and installed Audacity.
and tried..
and tried..
and gave up.
Then I remembered something that CAN set up a loop.
I opened up ModPlugTracker (FFS) opened the wave, set the loop, saved the wave.
Piss easy! Once you try using a program with a build date of March 2002..
So, with the looping wave saved, I hopped over to the Mac, opened up XCode, and then immediately had to close it all up again while it did it's update.
..
tum-tee-tum...
Finally ready, I popped the audio file into the engine, finally got to test it, and found that it ignored the preset loop and just looped the whole thing, start to finish, over and over.
Bugger.
Aw well, I've more time tomorrow!
OpenAL it is.. (assuming OpenAL isn't about to bugger up all this Battery Saving work that I've been doing. If it does, I'm f'ked!)
No comments:
Post a Comment