Saturday, 11 February 2012


Available for iPhone, iPod Touch and iPad

Guide Clowny the Clown around the tent, juggling the balls and any other props that might appear along the way.
A nice and simple game, with three difficulty levels ranging from easy and relaxing, right up to insanely hard and chaotic!

It's $.99 in the AppStore, and it's available now!

Friday, 29 July 2011

Daisy Chains

Time for another app, another update to this forgotten blog, and another $.99 for you to shell out for it ;)

Daisy Chains : AppStore ($0.99/£0.69/equiv)

Everybody's favourite thing to do on a lazy summer's day.

A simple mix of Labyrinth's ball rolling with Flicky's tail stealing enemies!

Roll your ball around the arena to grab hold of the daisies, then guide a chain towards the exit.
The larger your Daisy Chain, the more points you'll score, but with each level the target increases, meaning you'll need to continue to dodge the incoming enemy bugs, whilst guiding your larger chain behind you.

For those who love to read'em, the complete PR gubbins is included below.

Monday, 20 June 2011

Sheep Goes Left - OST - 1!

Disc one of two, no less!

Download 'em all here
It's a complete archive of mp3s, and you can also grab it as one great big zip file, too.

Disc two will appear in a few days, or so, and will mostly feature slightly retweaked versions of all the above songs. Mostly shorter versions, as they originally appeared in Al's Tumbly site.

Meanwhile, there's also the great big update coming up, which will give you a whole extra 100 screens of chaos to beat!
I've no idea if people are actually attempting all the levels, or whether I've gone WAY too far making them all hard, but .. heck, it's fun ;)

Friday, 10 June 2011

Sheep Goes Left

For iPhone, iPod Touch and iPad (£1.19/$1.99/equiv.)

Got an iPhone/iPod Touch/iPad?
Grab Sheep Goes Left!!
Go get it!
It's out now!

Sheep Goes Left is a good old, retro styled, single-screen, panic enducing, spike dodging platformer.

Guide Sheepy to the other side of the screen, just so he can do it all over again!

Dodge all the spikes, as well as any other oncoming objects, and you can guide him all the way to the other side.

The game includes 100 hand crafted screens filled with deadly spikes to dislike, 10 graphical worlds to wander through, and a complete 20 track soundtrack to keep you entertained along the way.

Get it in the AppStore (£1.19/$1.99/equiv.)

ps, yes, it's a Tier 2 price. That means it's twice the price that SpikeDislike was.
SpikeDislike took about a week to make, and is all random elements.
This one's taken a month, has (for me!) decent background art, 20 pieces of music, and 100 levels.
Hopefully that all counts for something!

Friday, 22 April 2011

Puzzobomb (again)

November 14, 2010

I'm not sure if I posted this here, can't seem to find it, but at some point using my old Framework, I decided to give Puzzobomb a whirl.
I whipped up some sprites, drew the logo, drew the icons, converted the audio, got the game running, etc.
Then we had the whole iPad related Sprite issue, and I got all ticked off, and threw the whole Framework out.

Saturday, 2 April 2011

SpikeDislike + GameCenter!!

The v1.4 update is out at last, and with it comes the much requested GameCenter!

If I'd done the Top10 properly, that'd be even better, but all scores are stored, badges are collected, and if you switch to the GC App, you can see everything there!
Play away, and you'll get a proper Top10 when the next quicky update passes through the Applecart!

Sunday, 20 March 2011

The AppStore Review Pile

I finally bothered to dust off my Review Scraping perl script today, and jiggered the thing about a bit until it gave me something useful!

So, without further ado, and with a whole big bunch of text approaching, let's take a nosey at the great big archive of comments that's been left.